Trade.TradeData
SecureTrades holds the information about a single tradeing window.
TODO: Trade.TradeData Constructors
Properties
Trade.TradeData.AcceptMeBoolean
Trade.TradeData.AcceptMeBoolean
Trade has been accepted by the Player (me).
Trade.TradeData.AcceptTraderBoolean
Trade.TradeData.AcceptTraderBoolean
Trade has been accepted by the Trader (other).
Trade.TradeData.ContainerMeInt32
Trade.TradeData.ContainerMeInt32
Serial of the container holding the items offerd by the Player (me).
Trade.TradeData.ContainerTraderInt32
Trade.TradeData.ContainerTraderInt32
Serial of the container holding the items offerd by the Trader (other).
Trade.TradeData.GoldMaxInt32
Trade.TradeData.GoldMaxInt32
Maximum amount of Gold available for the Player (me).
Trade.TradeData.GoldMeInt32
Trade.TradeData.GoldMeInt32
Amount of Gold offerd by the Player (me).
Trade.TradeData.GoldTraderInt32
Trade.TradeData.GoldTraderInt32
Amount of Gold offerd by the Trader (other).
Trade.TradeData.LastUpdateSingle
Trade.TradeData.LastUpdateSingle
Last update of the Trade as UnixTime ( format: "Seconds,Milliseconds" from 1-1-1970 )
Trade.TradeData.NameTraderString
Trade.TradeData.NameTraderString
Name of the Trader (other).
Trade.TradeData.PlatinumMaxInt32
Trade.TradeData.PlatinumMaxInt32
Maximum amount of Platinum available for the Player (me).
Trade.TradeData.PlatinumMeInt32
Trade.TradeData.PlatinumMeInt32
Amount of Platinum offerd by the Player (me).
Trade.TradeData.PlatinumTraderInt32
Trade.TradeData.PlatinumTraderInt32
Amount of Platinum offerd by the Trader (other).
Trade.TradeData.SerialTraderInt32
Trade.TradeData.SerialTraderInt32
Serial of the Trader (other) .
Trade.TradeData.TradeIDInt32
Trade.TradeData.TradeIDInt32
ID of the Trade.
Methods