Tile
Class representing an (X,Y) coordinate. Optimized for pathfinding tasks.
TODO: Tile Constructors
Properties
Tile.ConflictBoolean
Tile.ConflictBoolean
Tile.XInt32
Tile.XInt32
Coordinate X.
Tile.YInt32
Tile.YInt32
Coordinate Y.
Methods
Tile.Equals(obj)
Tile.Equals(obj)
Parameters
objObject
Return
Boolean
Tile.GetHashCode()
Tile.GetHashCode()
Return
Int32
Tile.ToString()
Tile.ToString()
Return
String